I just bought myself a ’94 Integra VTiR, which I love! My last car was a Civic VTi, so this is a big step up for me going to an 1800cc DOHC VTEC engine, but now I’m ready to do a little playing. I have a budget of around $2500 – $3000 to spend on the engine (including making it look a bit better) and am wondering what you recommend I do? The car is completely stock, so I’m working with a 100 per cent blank canvas, so to speak. Any help would be great! Hope to have my car in the mag one day soon.
Cheers, Danny T.
Honda’s DOHC VTEC engines give really good returns in the power department for good mods. I would suggest going for a decent set of headers, a good air filter, under-drive pulleys, oversized throttle body and perhaps a VTEC controller. These mods along with a lightweight flywheel to help it rev quick should take care of your budget.
I own a Subaru WRX Type RA with the normal mods: HKS pod filter, three-inch exhaust and a Blitz blow-off valve. I took a friend of mine for a drive the other day and he said he could hear it detonating when it came on boost. I run the car on 96, as it’s all they have where I live and I’m wondering if that could be the problem? What is detonation anyway? I have been driving the car around like this for about a year and haven’t had any problems yet. I just want to check, as I don’t want to end up doing any major engine repairs if I can help it. Any information you could give me would be appreciated.
Tom — Southland
Detonation is like hitting your piston with a gas torch! Basically it increases cylinder temperatures to the point of melt down. This can come from poor quality fuel, too much advanced timing or high intake temperatures. Subaru boxer motors aren’t all that quiet, so it maybe quite hard to hear, so you’d be best to see someone with a knock sensor to check your concerns. It’s not uncommon to see tuned import performance cars come into the country with modified ECUs and sometimes these can be the cause of the problem. It’s not because they are crap, its because they have been set up to run on high octane (100+) fuel that is available off the pump in Japan, but not in New Zealand. Water injection is one way you can alleviate detonation issues, as will a custom rewritten ECU in many cases.
Watch the marshal run for cover as the GAS Celica crashes hard into the wall. The good news is that it’ll be back in time for Import All Stars on 29 March. The team are busy repairing the front that took a heavy hit at the Summernats 08.
We’ve found an interview with the driver of the GAS Celica talking about the car. Click here to listen to it in MP3 format.
Top Secret has announced it will try to break the 400kph (248mph) barrier on the Nardo Circuit in Italy. The 12.6km long oval with 22% banking has been home to many a speed record attempt.
Top Secret will use the V12 twin-turbo Supra that has been doing the rounds over the past year. They’ve already hit 200mph with ease as the 6-litre V12 is rumoured to pump out a healthy 1000+hp.
Last Friday (15 Feb) a time attack session at Tsukuba saw the Top Fuel Honda S2000 break the lap record for a front-engined rear-wheel drive (FR) car. With a lap of 0:55:350 this has thrown down the gauntlet to the other tuning houses as the lap record at Tsukuba holds a lot of kudos.
A new aerodynamic body-styling kit for the Audi A3 8L is being put on the market as from today by the tuning specialist RDX RaceDesign Automotive, Germany. It brushes up the first-generation A3 with rejuvenating body-styling at the same time giving it a more sporty appearance.
The aerodynamic kit comprises a front bumper spoiler intended for use with a single-frame grille. It can be combined with the original Audi grille for the A3/8P Sportback as well es with various other single-frame grilles* supplied by RDX RaceDesign. In addition it can also be used on vehicles with or without headlight washing systems. The final detail, so-to-speak the “crowning” detail, is the chance to have Audi S6 day lights fitted, which can be ordered from Audi dealers.
Optical lowering and more side “muscles” are provided by a side skirt set which shows off the sporty air scoops on each side The new appearance is finished off by a new RDX RaceDesign rear apron fitted with an attractive design fold. The rear part is supplied without openings for the exhaust unit. They can be cut out to size as required.
Empire Interactive has today confirmed that European gamers will be among the first in the world to sample its eagerly awaited PSP title FlatOut Head On with the release of the official PSP demo on 22nd February 2008. But the sneaky buggers have left out the rest of the world. So, NZ Performance Car has discovered you can download the demo on 22 Feb.
“PSP enthusiasts can often be heard talking on forums and blogs about the lack of good demos available for their beloved handheld. We wanted to help satisfy that need, and by giving them a taste of some of the featured modes – Carnage, Deathmatch Derby and Ragdoll Stunts — we think that it’ll really whet their appetite for destruction.” said Sean Walsh from Empire Interactive.
The three featured game modes on the demo are 'Carnage Race’, 'Deathmatch Derby’ and one of the classic Ragdoll stunts. 'Carnage Race’ is a fight against the clock to score as many points as you can in the given time by causing as much damage as possible to the scenery and your opponents in order to maximise your score. 'Deathmatch Derby’ is an arena-based Derby with one simple objective — destroy your opponents before they destroy you with the aid of 3 lives and a multitude of power-ups. And finally, for the first time in FlatOut Head On, the Ragdoll Stunts take centre stage as a fully integrated component of the main Carnage Challenge mode. In High Jump drive the car down the ramp as fast as possible and launch your driver through the windscreen high into the sky and watch it slam into the metal net.
Play on all the featured modes included will be unlimited, however players will not be able to save their progress and no other features will be unlocked.
The FlatOut Head On PSP demo will be available for download from the Empire Interactive website: http://www.empireinteractive.com from the 22nd February 2008.
FlatOut Head On is due for its European release on 14th March 2008 and will feature some of the most destructive hi-octane motorised anarchy handheld racing has ever seen.
Set to launch simultaneously with the home console and PC versions, the Nintendo DS edition has been specifically designed for the handheld and is set to offer the most complete pick-up-and-play pocket racing package, complete with stunning visuals.
Race Driver: GRID will deliver intense, incident-packed wheel-to-wheel racing against aggressive AI opponents to create a breathtaking race experience, all the way from the grid to the flag. Accessible handling will enable gamers to jump straight into the action, while a huge career mode includes championship and race events. Quick fire Challenges offer a fast fix of racing for gamers on-the-go and include Time Trials, Speed Tests and Chase events.
Bringing a new world of motor sport to life, players will race at beautifully realised and diverse locations across three continents. In Europe, race prestige marques on the world’s most famous circuits including Spa and the Nurburgring. In America, compete in powerful muscle cars through the streets of San Francisco to Washington DC. Taking the race to Japan, experience the unique exhilaration of drift racing on the neon lit streets of Shibuya and then compete in Touge events, downhill races that operate on the fringe of legality.
Exclusively for the Nintendo DS edition, Race Driver: GRID will feature the evolution of the critically acclaimed track editor, first seen in Race Driverâ„¢: Create and Raceâ„¢. With over 60 individual pieces, the creation system offers near-limitless design options, including the ability to personalise trackside hoardings and billboards. Players will be able to craft complete championship circuits in detail or, using the simple Free-Draw tool, create and race within minutes.
Extensive online and multiplayer options let players compete in adrenaline-pumping four-player races, climb to the top of global online leader boards for every race event, or share up to four individually created tracks with up to four players in the ultimate custom race series. Gamers can also upload and download new tracks to Race Driver: GRID servers.
With a stunning selection of real-world settings, outstanding racing cars, a powerful track editor and incredible graphics, Race Driver: GRID is the most exciting, fun and feature packed racer you can fit in your pocket. Developed by Firebrand Games, the team responsible for the award-winning Race Driver: Create and Race, the Nintendo DS edition of Race Driver: GRID is coming summer 2008. To register for future driver briefings and get a place on the grid, visit www.RaceDriverGrid.com.